0xrusowsky
0xrusowsky
awesome, thanks for raising this up! gas optimizations are their own category and can easily be disabled with the linting config. i'll have a look and incorporate all the suggestions
https://getfoundry.sh/config/reference/linter#disabling-linter-on-build we advise to disable individual lints, but you can turn it off completely
@Abhishekkochar i'm almost done with this feature (forgot to assign the issue to myself) tomorrow i start my holidays though and i'll be afk, so later today i'll push all...
for vis, @DaniPopes said it could be better to impl it directly on solar awaiting further comments
any expectations to work on recursive tasks soonish? imo it would be a killer feature :) what as been outlined in https://github.com/marcusolsson/obsidian-projects/issues/69#issuecomment-1367512426 makes a lot of sense to me, and...
are there any plans to support these features? would be really useful to improve navigation
> cc @0xrusowsky a good test case here is to run `forge lint` on `forge-std`, there are quite a few false positives and things we would want to be able...
despite Hyperliquid namespacing using `:` and not being compliant with the EIP712 spec, we decided to support it. see the relevant discussion in the PR https://github.com/alloy-rs/core/pull/964
waiting on #11307 to implement
waiting on https://github.com/foundry-rs/foundry/pull/11612 to be merged, so that i can use the new `analysis` feature which exposes solar's compiler instance