blender-datasmith-export
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Support : Rename Only By Object Or Mesh Option
Hi! I use for a while.I like this addon.But i find the Mesh rename is terrible in UE.It use the object name + mesh data name.Such as "DoorA__Cube_001","DoorB__Cube_002","DoorC__Cube_005".Each name is different. It's not good for assets.I hope add a option you can chose use only object name or mesh data name.The assets name well cleaner in UE.Such as "DoorA","DoorB".