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Fix issues with Engine.Viewport being wrong during RenderCore

Open RedFlames opened this issue 5 months ago • 0 comments

...By not messing with it and instead making FakeRT bigger when there are black bars...

This appears to work although I had one weird big crash when I was resizing the window. I'm unsure if maybe I just had really bad timing with resizing as CNet was (dis-)connecting or what, I dunno if that crash was caused by what I did here at all.

RedFlames avatar Sep 01 '24 02:09 RedFlames