Dalamud-VFXEditor
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suggestion: make loop points based off "samples" rather than "milliseconds"
It's more of a common process to loop songs based off of samples rather than milliseconds. It'd be easier to get my ogg files that already have looped and just convert them over.
https://rpgmaker.net/tutorials/1341/
If there was a way to get VFXEDIT to read the metadeta of tags "LOOPSTART", "LOOPEND", or "LOOPLENGTH" on ogg files, that would be awesome too.
I've been trying to get the bits/sample but it's been inconsistent. For now I'll change the input to bytes instead. You'll have to do a bit of math with the sample size of the specific file you're importing, but it should at least be better.
I'll also look into reading ogg tags