realism-effects
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realism-effects: Memory leak problem
I tested both locally and online, with your example code, as well as my own working code, and experienced a memory leak: the same model, loaded multiple times, and each load cleared the memory of the previous model, but the memory continued to rise. When I use normal rendering, this problem does not occur. The memory comparison diagram is as follows: The leak points to Realistic-Effects, and I think it may be that the Realistic-Effects rendered real particle geometry memory is not fully cleared
@0beqz I can help fund this project. Are you around @0beqz ? Let's chat.
@0beqz我可以帮助资助这个项目。你在附近吗@0beqz?我们聊聊吧。
This is the author on Twitter: 0beqz
It's probably an issue with the custom material copies created for each material for the g-buffer pass. I'll look into it! Thanks for the report.