shpn_tool
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Play Novel: Silent Hill GBA ROM translation
SJIS cannot encode Latin diacritics (accented characters). Our encoding support needs to be extended to this end. - [ ] Add c2 a1, c2 bf, e2 80 94, c3 80...
Cursor in Puzzle(2) (liquids) renders corrupted, presumably because render_sjis overwrites the lower sprite indices used to draw it. Can handle this similarly to CTX_RENDER_*, which is used to select the...
The original sprite recovery code restores affine mode when unhiding objects. The upper bound is hardcoded at 112. Should either patch this limit if feasible, or record sprite count in...