EditorCameraPositionUE4
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Simple plugin for Unreal Engine that allows to display, set, copy and paste camera position in editor viewport
Editor Camera Position for Unreal Engine
This is a simple plugin for Unreal Engine that displays the camera position in the editor's viewport. It can also set and copy-paste the camera position.
https://github.com/zompi2/EditorCameraPositionUE4/assets/7863125/f9744a1c-215a-43fc-a26f-2b529380d420
It works on UE4.27, UE5.2, UE5.3, UE5.4 and UE5.5 (or at least I tested it on these versions)
Why is it useful?
It is useful when a QA team reports you a bug in specific location. Finding this place in the editor on a huge map with only coordinates is tricky. With this tool you can simply copy-paste this location and go directly to a place where the problem occurs.
It is also useful if you want to share a specific world coordinates to a teammate without getting coordinates of a specific object.
Rotation
The plugin can also display and modify the camera rotation.
Blueprint nodes
If you need a position or rotation of the editor viewport's camera in your Blueprint Utility Widget there are Blueprint nodes that can help you with it:
Get Editor Camera Position
Set Editor Camera Position
Get Editor Camera Rotation
Set Editor Camera Rotation
Settings
You can find few settings inside the Edit -> Editor Preferences -> Plugins -> Editor Camera Position section.
- Enable Editor Camera Position/Rotation - should the option to show camera position or rotation in the editor be even possible?
- Camera Position/Rotation Trunc - describes how to truncate the values of camera position and rotation when moving the camera in the editor. Possible values:
No Trunc- the values will not be truncatedTwo Decimals- the values will be truncated to two decimal placesZero Decimals- the values will be truncated to the total integer values
FAQ
But you can save your fav camera positions using Ctrl+Numer
This plugin is not for saving your favourite camera positions. It's for a situation when you have to quickly jump to a specific coordinates, given to you by someone else (usually the QA).
But you can just spawn cube, set it's location to the desired location, press F and delete that cube
Yeah... I know... but for me it was annoying to do it every time I needed that simple functionality. It saves you that few seconds every time :)
Does it work for camera position and rotation when piloting actors?
Yes it does!
Fab
This plugin can be downloaded from the Unreal Engine Fab! Here's the link to it.
The version of this plugin on Fab is 1.1.1.
If you want to download it for UE4.27 you can download the prebuilt plugin from here.
Anything else?
Just hoping you can find it useful.
Cheers!
<3