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is this useful in real-time detection?

Open pelre opened this issue 8 years ago • 11 comments
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hello, deep learning newbie here. can this be used in real time detection? and if so, is it API rewriting? which function do I use to try and get it to work?

pelre avatar Mar 27 '17 18:03 pelre

see #6

zhreshold avatar Mar 27 '17 18:03 zhreshold

thanks, the rewrite api files are in the include folder right?

pelre avatar Mar 28 '17 18:03 pelre

Yes, but you may not need to rewrite it, just use it for frame by frame processing.

zhreshold avatar Mar 28 '17 22:03 zhreshold

frame by frame processing works for real-time detection as well? woah, I had no idea, so I can get it to detect on a webcam and such?

pelre avatar Mar 30 '17 21:03 pelre

Well, if you want real-time, you need a gpu at least. refer to https://github.com/zhreshold/mxnet-ssd

zhreshold avatar Mar 31 '17 01:03 zhreshold

I got a pretty good gpu at the moment, object detection on videos work well, how do I begin with real-time detection? Thanks for being so helpful 👍

pelre avatar Mar 31 '17 01:03 pelre

You need to enable GPU in mxnet, but it's not written in makefile right now.

zhreshold avatar Apr 01 '17 17:04 zhreshold

oh alright, so all I have to do is enable GPU in the makefile? I'd gladly do so, but the only thing is I can't see the makefile in the directory

pelre avatar Apr 06 '17 19:04 pelre

mxnet/amagamation

zhreshold avatar Apr 09 '17 20:04 zhreshold

the amalgamation folder is not the windows branch, could it still work if I use the makefile from the master branch?

pelre avatar Apr 11 '17 00:04 pelre

the win branch is what I pre-built with visual studio, you can use amalgamation or simply build the entire lib using VS, either one is ok. The latter have an official tutorial on dmlc/mxnet

zhreshold avatar Apr 11 '17 15:04 zhreshold