Zach Musgrave

Results 137 comments of Zach Musgrave

Yes, this is a great feature request and something we plan to implement

Alternate proposal: kill tags https://github.com/dolthub/dolt/issues/7772

> whereas, AFAIK, `dolt reset --hard` should not update the branch ref at all. `reset --hard HEAD^` definitely moves the branch ref in git. ``` % git branch -v *...

There are a few different ways we might implement this. When you say "applied consistently", do you mean you expect all branches modified to update as one atomic unit? Or...

Yeah, you have to make sure XNA doesn't try to compile your maps. On Tue, Feb 18, 2014 at 10:45 AM, xXxApOxXx [email protected]: > My Bad... In properties, Visual tried...

Can you send me a pull request for the float parsing issue? I think I already patched the multiple name issue on my fork, so I can do that patch.

The drawing functionality of the library is the most primitive part, kind of on purpose. The kind of global scaling operation you're talking about is best accomplished at a layer...

Yes, you're correct. You would need to compensate for the culling when you do scaling. In my fork, I'm actually calculating which parts of the world are visible every time...

I would have to read the docs or maybe experiment to say for sure, but I think that the scale factor on SpriteBatch.Draw() is independent of any transformation matrix used...

Hi @deathemperor, Can you clarify what you're looking for here? Do you want DoltgreSQL to consume replication events from a Postgres server, or something else?