ds4vita
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deadzone too high
he game receives the input after I pressed more than half an analog stick, could you put an option to change it yourself?
Can you try this branch? https://github.com/xerpi/ds4vita/tree/hooks You will need vitasdk to compile it: https://vitasdk.org/
HighPingTek// If you succeed on making the improved version, can you share it with me? Thanks.
I am unable to compile by myself, what I ask is a percentage option, I noticed that many people complain about the operation of the left stick, for example gravity rush is very problematic
perhaps an option to decrease the maximum deadzone would solve?
https://www.reddit.com/r/vitahacks/comments/90z2ey/testers_needed_experimental_ds4vita_version/