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58410847 - Castlevania: Symphony of the Night

Open Blackbird88 opened this issue 10 years ago • 14 comments

Marketplace

Tested with benvanik/xenia@e6461f3

  • Playable with major GPU glitches ie. everything is blue

Log

image

state-gameplay and gpu-corrupt-drawing ?

Blackbird88 avatar Aug 06 '15 08:08 Blackbird88

with this hack https://github.com/benvanik/xenia/issues/479 but very slow

sotn

Ichigo14 avatar Dec 08 '15 23:12 Ichigo14

Tested on (https://github.com/xenia-project/xenia/commit/f89b4626a37dd4d1e5a817909252d3d4dd054299)

Character moves very slowly while other animations are OK.

xenia.zip

untitled

bdeimos avatar Jun 29 '18 08:06 bdeimos

image

Character still moves very slowly

image

but you can play.

image

in this little zone game runs fullspeed

Ichigo14 avatar Oct 05 '18 11:10 Ichigo14

If u disable enhanced graphics the speed increases, not at full speed but better.

hansbonini avatar Sep 19 '19 03:09 hansbonini

Update

Game starts goes into gameplay but the background images are flashing and there are some vertex mismatches. Game speed is good.

On the background screens there are rendered triangles.

Tested

On (https://github.com/xenia-project/xenia/commit/c43ccc073da10fcf2ba43c4f90746cbc9b26880d)

Issues

!> 00000028 ResolvePath(ShaderDumpxe:\CompareBackEnds) failed - device not found !> 0000000C libav: invalid number of fill bits

GPU

Writes to unk. register

  • 0081
  • 0082
  • 1E4E

Log file

Castlevania_SOTIN.zip

castl_sotin_men castl_sotin_menu castl_sotin_game

Labels

  • gpu-corrupt-drawing
  • state-gameplay
  • tech-emulator-backbone
  • tech-emulator

Sleepy93 avatar Dec 30 '19 14:12 Sleepy93

The game is working perfectly now. But still doesn't play the BGM of the game

Alocks avatar Apr 24 '21 01:04 Alocks

Same here, the game work perfectly, but have a sound delay and does not have background music.

felipemaxplay avatar May 25 '23 17:05 felipemaxplay

I'm in the same spot the game works, but the audio is totally bugged, missing BGM and there is some kind of sync issue too. https://streamable.com/6kry4l

gesandovalr avatar Jul 27 '23 14:07 gesandovalr

no BGM still, but was able to fix the sound delay in the config file

i did so by changing "apu_max_queued_frames" to 3

OddOttAllen avatar Oct 01 '23 02:10 OddOttAllen

Here to echo what others have said: game plays fine AFAIK, just no music.

AmericanSlacker avatar Jan 05 '24 03:01 AmericanSlacker

Tried to run this on my SteamDeck, and just gets to the opening logo. Too bad I wanted to replay the XBLA version again and be portable...

DavidinCT avatar Mar 05 '24 01:03 DavidinCT

i dunno why my sound delay comment was deleted but okay?

still no BGM as of this newest build

OddOttAllen avatar Mar 05 '24 02:03 OddOttAllen

i dunno why my sound delay comment was deleted but okay?

still no BGM as of this newest build

Yea, I tried it in Windows (not on the SteamDeck), and it runs fine sound seems ok, no background music. That is a deal killer for this game.

DavidinCT avatar Mar 05 '24 22:03 DavidinCT

Guys, I don't know if everyone knew this, but the behavior of the original Xbox with regards to Castlevania SotN is that when you open the Xbox menu and play any music, even if it doesn't exist, the background music disappears. For those who want to speedrun, this is good because it saves time, but for casual play, it's bad not to have the soundtrack. I don't know if this information helps at all, but I recently discovered it.

felipemaxplay avatar May 26 '24 15:05 felipemaxplay

i suspect that this is why it mutes the music. it thinks you are using the xbox system menu to do custom soundtrack or play music.

so i think this might be fixable with a game patch.

zaphod77 avatar Aug 23 '24 22:08 zaphod77

either that or it really is wma somehow being unimplemented. there seems to be an empty placeholder struct in the source for wma buffers, but i don't really understand it.

ffmpeg can certainly decode the wma files, i've tested that. and there is more than one other game with .wma files that don't play, for whatever reason.

zaphod77 avatar Aug 24 '24 17:08 zaphod77

Game uses normally integrated into system XMP (Xbox Media Player) to playback .wma files. Xenia doesn't support it yet, so that's the whole reason - lack of independent media player. I have a build where I started implementing it and had little success with it. It was loading file and was trying to playback it, but for whatever reason was super glitchy. I will come back to it one day, but not anytime soon

Gliniak avatar Aug 25 '24 07:08 Gliniak

so i was right the first time. lack of system software. that's also why it cause performance hits in game. I'm guessing that most games with WMA do this.

zaphod77 avatar Aug 25 '24 14:08 zaphod77