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Mat Hoffman's Pro BMX 2 Boston map water renders incorrectly

Open Triticum0 opened this issue 5 months ago • 1 comments

Title

https://xemu.app/titles/4156000b/#Mat-Hoffman-s-Pro-BMX-2

Bug Description

Water texture on Boston map seems to be tied to the camera so if your camera pointing up on this map the water texture clips thought floor and is visible when it shouldn't be

Image

This doesn't occur on hardware.

To get access to this map you need to need to enable all levels cheat on start menu using this button combination (Y, Right, Right, B, Down, Y) If you hear a sound effect it worked and you play all levels on freeplay only.

Expected Behavior

Image

https://youtu.be/t848ouFLFsU?t=17093

xemu Version

v0.8.75

System Information

OS | Windows 10 CPU | AMD Ryzen 5 5700x Eight-Core Processoer Graphics Device | NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 Graphics Driver | 4.0.0 NVIDIA 570.133.07 Render | Opengl

Additional Context

Renderdoc: https://drive.google.com/file/d/1jVk-15IAE_Wx_ff6vAnJ3wEWqiCs972Q/view?usp=sharing

Triticum0 avatar Jun 19 '25 18:06 Triticum0

If it helps any devs, it appears that this is a similar issue to https://github.com/xemu-project/xemu/issues/2086

blakeplusplus avatar Jun 19 '25 19:06 blakeplusplus