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Mat Hoffman's Pro BMX 2 Boston map water renders incorrectly
Title
https://xemu.app/titles/4156000b/#Mat-Hoffman-s-Pro-BMX-2
Bug Description
Water texture on Boston map seems to be tied to the camera so if your camera pointing up on this map the water texture clips thought floor and is visible when it shouldn't be
This doesn't occur on hardware.
To get access to this map you need to need to enable all levels cheat on start menu using this button combination (Y, Right, Right, B, Down, Y) If you hear a sound effect it worked and you play all levels on freeplay only.
Expected Behavior
https://youtu.be/t848ouFLFsU?t=17093
xemu Version
v0.8.75
System Information
OS | Windows 10 CPU | AMD Ryzen 5 5700x Eight-Core Processoer Graphics Device | NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 Graphics Driver | 4.0.0 NVIDIA 570.133.07 Render | Opengl
Additional Context
Renderdoc: https://drive.google.com/file/d/1jVk-15IAE_Wx_ff6vAnJ3wEWqiCs972Q/view?usp=sharing
If it helps any devs, it appears that this is a similar issue to https://github.com/xemu-project/xemu/issues/2086