Wang Yang

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> Hi @wysaid , > Hope you are doing well! > Can you please look into this: > > > java.lang.UnsatisfiedLinkError: dlopen failed: "/data/app/com.test-zJ3d6mH3S1Q-czUhAsOdpw==/lib/x86/libffmpeg.so" has text relocations (https://android.googlesource.com/platform/bionic/+/master/android-changes-for-ndk-developers.md#Text-Relocations-Enforced-for-API-level-23) > >...

https://github.com/wysaid/FFmpeg-Android 当时用的是这个脚本, 应该是 3.2.4

这脚本写得比较早, 印象中那时候 ndk都还不支持 x86_64 ,你得先自己解决一下子~~~ 我最近没时间, 等年后有时间了会整理一下

https://github.com/wysaid/android-gpuimage-plus/issues/451

Done. Please checkout the latest commit.

Make an image, for example: "watermark.png". Make a rule, for example: ``"@blend addrev watermark.png 1.0"`` Make sure the [loadImageCallback](https://github.com/wysaid/android-gpuimage-plus/blob/master/library/src/main/java/org/wysaid/nativePort/CGENativeLibrary.java#L75) is right. call `setFilterWithConfig` with the rule.

See this: https://github.com/wysaid/android-gpuimage-plus/blob/master/library/src/main/java/org/wysaid/nativePort/CGENativeLibrary.java#L23 >Because Android is using premultiplied bitmap&texture, 'CGE_BLEND_MIX' may get a result of twice the strength of the blendImage's alpha channel(The result would be darker than you want)....