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River Spline Tool

Open bloerwald opened this issue 5 years ago • 1 comments

@MajorCyto suggests:

I think a river spline tool would be so useful! I know it's not that simple to implement from a feature perspective. And also.. i think water still doesn't work properly in noggit either so i guess that might have to be fixed first?

But most modern game engines today have a spline river tool feature, or if not specifically for a river a spline tool you can attach things to. However since we wouldn't need spline for many things in this particular engine just a river/water one would be enough.

Basically it creates a line with hot spot points where it will be placing water, you drag the line around how you want it to be placed, then when you apply it would dig out terrain under it and fill it with water. If we wanted to go the extra mile you could set a depth limit for how much it should dig so it could be shallow, or not.

I am not sure how feasible this feature is since i actually have not looked much into the water situation myself i just know people seem to have a hell of a time with water in general it seems?

Maybe @Adspartan you can enlighten why the water does not work within noggit, or is it not something you wish to even look at. :P

I can provide video/screen shot examples of what a river spline tool is like if needed.

bloerwald avatar Jun 29 '20 15:06 bloerwald

@Adspartan adds:

The water is one of the next thing I want to work on, I'm aware of some issues (like loading/saving only one layer of water) so I'll try to fix that before adding new fancy features.

But I've already made some test a while ago with water (like below) and I had some idea for a tool to create rivers but without terrain changes. I like the idea a lot though so I'll try to implement that but it won't be easy that's for sure.

image

which @MajorCyto likes:

Oh awesome! Thank you, i am glad you are going to try to tackle the water i know it causes a lot of grief for everyone. Even if the tool doesn't cut the terrain under it, i still think its interesting how you have it conform to the terrain as well. Then you can just pre-cut, and place the water through it.

The means reach the same end, its just how fast we want to get there lol. Or if you end up being able to do it both ways why not i guess. Either way, i will be happy for some kind of working water tool, so thank you!

bloerwald avatar Jun 29 '20 15:06 bloerwald