library-defold-tilemap-animator
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Fixed a `table expected, got nil` error
The table.insert(dtile.tilemap_grid[dtile.tilemap_layers[i]][j], tile_id) line can spit out bad argument #1 to 'insert' (table expected, got nil) error. I'm not 100% sure but I think it happens when the tilemap_start_y is anything but 1.