solidity-gradle-plugin
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Gradle plugin providing tasks to compile Solidity contracts.
Web3j Solidity Gradle Plugin
Simple Gradle plugin used by the Web3j plugin to compile Solidity contracts, but it can be used in any standalone project for this purpose.
Plugin configuration
To configure the Solidity Gradle Plugin using the plugins DSL or the legacy plugin application,
check the plugin page.
The minimum Gradle version to run the plugin is 5.+.
Then run this command from your project containing Solidity contracts:
./gradlew build
After the task execution, the base directory for compiled code (by default
$buildDir/resources/solidity) will contain a directory for each source set
(by default main and test), and each of those a directory with the compiled code.
Code generation
The solidity DSL allows to configure the generated code, e.g.:
solidity {
outputComponents = [BIN, ABI, ASM_JSON]
optimizeRuns = 500
}
The properties accepted by the DSL are listed in the following table:
| Name | Type | Default value | Description |
|---|---|---|---|
executable |
String |
null (bundled with the plugin) |
Solidity compiler path. |
version |
String |
null (defined by contract's pragma) |
Solidity compiler version. |
overwrite |
Boolean |
true |
Overwrite existing files. |
resolvePackages |
Boolean |
true |
Resolve third-party contract packages. |
optimize |
Boolean |
true |
Enable byte code optimizer. |
optimizeRuns |
Integer |
200 |
Set for how many contract runs to optimize. |
prettyJson |
Boolean |
false |
Output JSON in pretty format. Enables the combined JSON output. |
ignoreMissing |
Boolean |
false |
Ignore missing files. |
allowPaths |
List<String> |
['src/main/solidity', 'src/test/solidity', ...] |
Allow a given path for imports. |
pathRemappings |
Map<String, String> |
[ : ] |
Remaps contract imports to target path. |
evmVersion |
EVMVersion |
BYZANTIUM |
Select desired EVM version. |
outputComponents |
OutputComponent[] |
[BIN, ABI] |
List of output components to produce. |
combinedOutputComponents |
CombinedOutputComponent[] |
[BIN, BIN_RUNTIME, SRCMAP, SRCMAP_RUNTIME] |
List of output components in combined JSON output. |
Notes:
- Setting the
executableproperty will disable the bundledsolcand use your local or containerized executable:
solidity {
executable = "docker run --rm -v $projectDir/src:/src -v $projectDir/build:/build ethereum/solc:0.6.4-alpine"
version = '0.4.15'
}
- Use
versionto change the bundled Solidity version. Check the Solidity releases for all available versions. allowPathscontains all project's Solidity source sets by default.
Source sets
By default, all .sol files in $projectDir/src/main/solidity and $projectDir/src/test/solidity will be processed by
the plugin. To specify and add different source sets, use the sourceSets DSL. You can also set your preferred output
directory for compiled code.
sourceSets {
main {
solidity {
srcDir {
"my/custom/path/to/solidity"
}
output.resourcesDir = file('out/bin/compiledSol')
}
}
}
Now with solidity gradle plugin version 0.4.2, you can set different solidity versions, evmVersions, optimize flag, optimizeRuns and ignoreMissing flag values for different sourceSets.
sourceSets {
main {
solidity {
srcDir {
"my/custom/path/to/solidity"
}
output.resourcesDir = file('out/bin/compiledSol')
setEvmVersion('ISTANBUL')
setOptimize(true)
setOptimizeRuns(200)
setVersion('0.8.12')
}
}
}
Gradle Node Plugin
The plugin makes use of the Node plugin to resolve third-party contract dependencies. It currently supports Open Zeppelin and Uniswap.
When importing libraries from @openzeppelin/contracts in your Solidity contract, the plugin will use the
task resolveSolidity to generate a package.json file required by
the Node plugin.
By default, package.json will be generated under the build/ directory. If you wish to change the directory for the
Node plugin, add the following snippet to your build.gradle file:
node {
nodeProjectDir = file("my/custom/node/directory")
}
If it already exists, the plugin will keep the package.json file in that directory and will also download the node
modules under the same directory.
Note: In case of problems with the package.json file, you can delete it, and it will be regenerated with the
latest versions.
Plugin tasks
The Java Plugin
adds tasks to your project build using a naming convention on a per source set basis
(i.e. compileJava, compileTestJava).
Similarly, the Solidity plugin will add the tasks:
resolveSoliditytask for all project Solidity sources.compileSoliditytask for the projectmainsource set.compile<SourceSet>Solidityfor each remaining source set. (e.g.compileTestSolidityfor thetestsource set, etc.).
To obtain a list and description of all added tasks, run the command:
./gradlew tasks --all