dbgtools
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Small collection of debug-related drop-in c/c++-utils
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dbgtools issues
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It seems that `mod = GetModuleFileName((HMODULE)0, search_path, length);` in `static void callstack_symbols_build_search_path(char* search_path, int length)` can return a path with '..' in it. SymInitialize doesn't play well with this, so...
This to help out debugging!
This to make it work on certain "game related" hardware :)