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fix(deps): update dependency slate-react to v0.117.1

Open renovate[bot] opened this issue 6 years ago • 26 comments

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
slate-react 0.22.9 -> 0.117.1 age adoption passing confidence

Release Notes

ianstormtaylor/slate (slate-react)

v0.117.1

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v0.116.0

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Minor Changes
  • #​5871 fb87646e Thanks @​12joan! - - Implement experimental chunking optimization (disabled by default, see https://docs.slatejs.org/walkthroughs/09-performance).
    • Add useElement and useElementIf hooks to get the current element.
    • BREAKING CHANGE: Decorations are no longer recomputed when a node's parent re-renders, only when the node itself re-renders or when the decorate function is changed.
      • Ensure that decorate is a pure function of the node passed into it. Depending on the node's parent may result in decorations not being recomputed when you expect them to be.
      • If this change impacts you, consider changing your decorate function to work on the node's parent instead.
      • For example, if your decorate function decorates a code-line based on the parent code-block's language, decorate the code-block instead.
      • This is unlikely to result in any performance detriment, since in previous versions of slate-react, the decorations of all siblings were recomputed when one sibling was modified.
    • Increase minimum slate-dom version to 0.116.0.
    • Deprecate the useSlateWithV hook
    • PERF: Use subscribable pattern for useSlate, useSelected and decorations to reduce re-renders.

v0.115.0

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v0.114.2

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v0.114.0

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Minor Changes
  • #​5850 22a3dda3 Thanks @​zbeyens! - - Update Text.decorations to return the positions in addition to the leaf nodes: { leaf: Text, position?: { start: number, end: number, isFirst: boolean, isLast: boolean } }[].

v0.113.0

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v0.112.1

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v0.112.0

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v0.111.0

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v0.110.3

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v0.110.2

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v0.110.1

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v0.110.0

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v0.109.0

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v0.108.0

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v0.107.1

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v0.107.0

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  • #​5676 ec9e5f0a Thanks @​ivan-sysoi! - Changed behaviour of ReactEditor.findDocumentOrShadowRoot. It returns shadow root or document without checking for the existence of the getSelection method.

v0.106.0

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Patch Changes
  • #​5664 0016f984 Thanks @​12joan! - Fix: state.isDraggingInternally is stale if a drop handler outside the editor causes the dragged DOM element to unmount

v0.105.0

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v0.104.0

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v0.102.0

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v0.101.6

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v0.101.5

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v0.101.3

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v0.101.2

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v0.101.1

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v0.101.0

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  • #​5527 fc081816 Thanks @​skogsmaskin! - Fixes a bug with ReactEditor.focus where it would throw an error if the editor was in the middle of applying pending operations. With this change, setting focus will be retried until the editor no longer has any pending operations. Calling ReactEditor.focus on a editor without a current selection, will now make a selection in the top of the document.
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v0.100.1

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v0.100.0

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v0.99.0

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v0.98.4

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v0.98.3

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v0.98.2

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v0.98.1

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v0.98.0

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v0.97.2

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v0.97.1

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v0.97.0

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v0.96.0

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v0.95.0

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v0.94.2

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v0.94.0

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  • #​5307 3243c7e3 Thanks @​zbeyens! - New Features:

    • All Editor and Transforms methods now call editor methods. For example: Transforms.insertBreak now calls editor.insertBreak.
    • editor.setNodes now calls setNodes, an exported function that implements the default editor behavior.
    • You can now override editor.setNodes with your own implementation.
    • You can use either Editor.setNodes or editor.setNodes in your code, and both will use your overridden behavior.

    The editor object now has many more methods:

    export interface BaseEditor {
      // Core state.
    
      children: Descendant[]
      selection: Selection
      operations: Operation[]
      marks: EditorMarks | null
    
      // Overrideable core methods.
    
      apply: (operation: Operation) => void
      getDirtyPaths: (operation: Operation) => Path[]
      getFragment: () => Descendant[]
      isElementReadOnly: (element: Element) => boolean
      isSelectable: (element: Element) => boolean
      markableVoid: (element: Element) => boolean
      normalizeNode: (
        entry: NodeEntry,
        options?: { operation?: Operation }
      ) => void
      onChange: (options?: { operation?: Operation }) => void
      shouldNormalize: ({
        iteration,
        dirtyPaths,
        operation,
      }: {
        iteration: number
        initialDirtyPathsLength: number
        dirtyPaths: Path[]
        operation?: Operation
      }) => boolean
    
      // Overrideable core transforms.
    
      addMark: OmitFirstArg<typeof Editor.addMark>
      collapse: OmitFirstArg<typeof Transforms.collapse>
      delete: OmitFirstArg<typeof Transforms.delete>
      deleteBackward: (unit: TextUnit) => void
      deleteForward: (unit: TextUnit) => void
      deleteFragment: OmitFirstArg<typeof Editor.deleteFragment>
      deselect: OmitFirstArg<typeof Transforms.deselect>
      insertBreak: OmitFirstArg<typeof Editor.insertBreak>
      insertFragment: OmitFirstArg<typeof Transforms.insertFragment>
      insertNode: OmitFirstArg<typeof Editor.insertNode>
      insertNodes: OmitFirstArg<typeof Transforms.insertNodes>
      insertSoftBreak: OmitFirstArg<typeof Editor.insertSoftBreak>
      insertText: OmitFirstArg<typeof Transforms.insertText>
      liftNodes: OmitFirstArg<typeof Transforms.liftNodes>
      mergeNodes: OmitFirstArg<typeof Transforms.mergeNodes>
      move: OmitFirstArg<typeof Transforms.move>
      moveNodes: OmitFirstArg<typeof Transforms.moveNodes>
      normalize: OmitFirstArg<typeof Editor.normalize>
      removeMark: OmitFirstArg<typeof Editor.removeMark>
      removeNodes: OmitFirstArg<typeof Transforms.removeNodes>
      select: OmitFirstArg<typeof Transforms.select>
      setNodes: <T extends Node>(
        props: Partial<T>,
        options?: {
          at?: Location
          match?: NodeMatch<T>
          mode?: MaximizeMode
          hanging?: boolean
          split?: boolean
          voids?: boolean
          compare?: PropsCompare
          merge?: PropsMerge
        }
      ) => void
      setNormalizing: OmitFirstArg<typeof Editor.setNormalizing>
      setPoint: OmitFirstArg<typeof Transforms.setPoint>
      setSelection: OmitFirstArg<typeof Transforms.setSelection>
      splitNodes: OmitFirstArg<typeof Transforms.splitNodes>
      unsetNodes: OmitFirstArg<typeof Transforms.unsetNodes>
      unwrapNodes: OmitFirstArg<typeof Transforms.unwrapNodes>
      withoutNormalizing: OmitFirstArg<typeof Editor.withoutNormalizing>
      wrapNodes: OmitFirstArg<typeof Transforms.wrapNodes>
    
      // Overrideable core queries.
    
      above: <T extends Ancestor>(
        options?: EditorAboveOptions<T>
      ) => NodeEntry<T> | undefined
      after: OmitFirstArg<typeof Editor.after>
      before: OmitFirstArg<typeof Editor.before>
      edges: OmitFirstArg<typeof Editor.edges>
      elementReadOnly: OmitFirstArg<typeof Editor.elementReadOnly>
      end: OmitFirstArg<typeof Editor.end>
      first: OmitFirstArg<typeof Editor.first>
      fragment: OmitFirstArg<typeof Editor.fragment>
      getMarks: OmitFirstArg<typeof Editor.marks>
      hasBlocks: OmitFirstArg<typeof Editor.hasBlocks>
      hasInlines: OmitFirstArg<typeof Editor.hasInlines>
      hasPath: OmitFirstArg<typeof Editor.hasPath>
      hasTexts: OmitFirstArg<typeof Editor.hasTexts>
      isBlock: OmitFirstArg<typeof Editor.isBlock>
      isEdge: OmitFirstArg<typeof Editor.isEdge>
      isEmpty: OmitFirstArg<typeof Editor.isEmpty>
      isEnd: OmitFirstArg<typeof Editor.isEnd>
      isInline: OmitFirstArg<typeof Editor.isInline>
      isNormalizing: OmitFirstArg<typeof Editor.isNormalizing>
      isStart: OmitFirstArg<typeof Editor.isStart>
      isVoid: OmitFirstArg<typeof Editor.isVoid>
      last: OmitFirstArg<typeof Editor.last>
      leaf: OmitFirstArg<typeof Editor.leaf>
      levels: <T extends Node>(
        options?: EditorLevelsOptions<T>
      ) => Generator<NodeEntry<T>, void, undefined>
      next: <T extends Descendant>(
        options?: EditorNextOptions<T>
      ) => NodeEntry<T> | undefined
      node: OmitFirstArg<typeof Editor.node>
      nodes: <T extends Node>(
        options?: EditorNodesOptions<T>
      ) => Generator<NodeEntry<T>, void, undefined>
      parent: OmitFirstArg<typeof Editor.parent>
      path: OmitFirstArg<typeof Editor.path>
      pathRef: OmitFirstArg<typeof Editor.pathRef>
      pathRefs: OmitFirstArg<typeof Editor.pathRefs>
      point: OmitFirstArg<typeof Editor.point>
      pointRef: OmitFirstArg<typeof Editor.pointRef>
      pointRefs: OmitFirstArg<typeof Editor.pointRefs>
      positions: OmitFirstArg<typeof Editor.positions>
      previous: <T extends Node>(
        options?: EditorPreviousOptions<T>
      ) => NodeEntry<T> | undefined
      range: OmitFirstArg<typeof Editor.range>
      rangeRef: OmitFirstArg<typeof Editor.rangeRef>
      rangeRefs: OmitFirstArg<typeof Editor.rangeRefs>
      start: OmitFirstArg<typeof Editor.start>
      string: OmitFirstArg<typeof Editor.string>
      unhangRange: OmitFirstArg<typeof Editor.unhangRange>
      void: OmitFirstArg<typeof Editor.void>
    }
    

    Note:

    • None of these method implementations have changed.
    • getMarks is an exception, as there is already editor.marks that stores the current marks.
    • Transforms.insertText has not been moved to editor yet: there is already an editor.insertText method with extended behavior. This may change in a future release, but this release is trying to avoid any breaking changes.
    • editor.insertText has a new argument (third): options?: TextInsertTextOptions to match Transforms.insertText.

    Bug Fixes:

    • Moving JSDoc's to the interface type to allow IDEs access to the interface methods.
Patch Changes

v0.93.0

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Minor Changes
  • #​5374 b52e08b0 Thanks @​12joan! - - Add isSelectable to editor (default true). A non-selectable element is skipped over when navigating using arrow keys.

    • Add ignoreNonSelectable to Editor.nodes, Editor.positions, Editor.after and Editor.before (default false)
    • Transforms.move ignores non-selectable elements
  • #​5374 b52e08b0 Thanks @​12joan! - - Add isElementReadOnly to editor. A read-only element behaves much like a void with regard to selection and deletion, but renders its children the same as any other non-void node.

v0.92.0

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Minor Changes
  • #​5363 d42cd005 Thanks @​aciccarello! - update dependencies on react hooks to be more senstive to changes

    The code should now meet eslint react hook standards

    This could result in more renders

    closes #​3886

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v0.91.11

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v0.91.10

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  • #​5346 a5e833f6 Thanks @​edhager! - Fix a problem with Editable not calling the decorate function passed as a prop when it should.

  • #​5343 f7f02a8b Thanks @​12joan! - Fix error when triple-clicking a word preceding a contenteditable="false" DOM node in Chrome

v0.91.9

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v0.91.8

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  • #​5325 af3f828b Thanks @​clauderic! - Fix edge-cases in the Android input manager when text leaf nodes are deleted, such as when deleting text leaf nodes adjacent to inline void nodes.

  • #​5327 4205e0f0 Thanks @​YasinChan! - Fix the issue of composition API and beforeinput event triggering between Chrome versions 60-75 on the Android platform.

v0.91.7

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v0.91.6

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  • #​5315 5784a38b Thanks @​clauderic! - The RestoreDOM manager that is used Android no longer restores the DOM to its previous state for text mutations. This allows the editor state to be reconciled during a composition without interrupting the composition, as programatically updating the textContent of a text node ends the current composition.

  • #​5315 5784a38b Thanks @​clauderic! - Fixed consumer defined onInput event handler not being invoked when passed to the <Editable> component.

v0.91.5

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v0.91.4

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v0.91.3

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  • #​5295 84f811a7 Thanks @​zbeyens! - New editor method that can be overridden to control when the normalization should stop. Default behavior (unchanged) is to throw an error when it iterates over 42 times the dirty paths length.

    shouldNormalize: ({
      iteration,
      dirtyPaths,
      operation,
    }: {
      iteration: number
      dirtyPaths: Path[]
      operation?: Operation
    }) => boolean
    
    • editor.onChange signature change: (options?: { operation?: Operation }) => void where operation is triggering the function.
    • editor.normalizeNode signature change: (entry: NodeEntry, options?: { operation?: Operation }) => void where operation is triggering the function.
    • EditorNormalizeOptions new option operation?: Operation where operation is triggering the function.

v0.91.2

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v0.91.1

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v0.91.0

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Minor Changes
  • #​5267 463edbd2 Thanks @​ilya2204! - Allow to change clipboard fragment format name

  • #​5271 9635b992 Thanks @​dsvgit! - If TextComponent decorations keep the same offsets and only paths are changed, prevent re-rendering because only decoration offsets matter when leaves are calculated.

v0.90.0

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v0.89.0

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v0.88.2

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v0.88.0

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Minor Changes
  • #​5226 0141f683 Thanks @​laufeyrut! - Check if getBoundingClientRect exist before trying to call bind on it. Makes unit testing experience agains Editable nicer

v0.87.1

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v0.87.0

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v0.86.0

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v0.83.2

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v0.83.1

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v0.83.0

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v0.82.2

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v0.82.1

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v0.82.0

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  • #​4988 fbab6331 Thanks @​BitPhinix! - Android input handling rewrite, replace composition insert prefixes with decoration based mark placeholders

v0.81.0

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v0.80.0

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  • #​4892 [d2fc25c3](https://redirect.github.com/ianstormtaylor

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