veeableful

Results 217 comments of veeableful

Hi @Keyn1, I think that is because SDL2_ttf is not installed in the Windows environment. You can download the runtime library [here](https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-2.0.18-win32-x64.zip) and the header file from the source code...

Hmm I'm not too sure, but perhaps it is possible if we compile SDL2 from source using `musl-gcc`?

Hi @gcstr, I believe SDL2 is compiled with glibc which is why it can't be fully static. I could be wrong though. Do you have a specific issue that is...

Sorry, I couldn't figure out how to make it completely static. The `sdl2-config --static-libs` command still defines some dynamic libraries though they should be available on most Linux platform. ```...

Hi @CannibalVox, what a coincidence! Thanks for the reminder and the offer to assist. I was actually planning to at least update the bindings to support 2.0.16 either today or...

I created a repository for the scripts at https://github.com/veandco/sdl2-static-library-build-scripts and pushed scripts that I have tested again to have worked on my Fedora machine. There are actually more scripts in...

Hi @CannibalVox, thanks for testing it and the report. I have pushed a couple of fixes to the bindings to `master` and `v0.4.x` branches. If you have the time, please...

Hi @Zaya6, do you already have SDL2 compiled for MIPS architecture? If so, what happens if you run `go get -v github.com/veandco/go-sdl2/sdl`?

Hi @dev-abir, I can't seem to reproduce the issue on Linux, macOS, or Windows. Are you perhaps using an old version of SDL2? The functions are introduced on SDL 2.0.10.

Ah are you using the static compilation method? Unfortunately, the SDL2 included is at version 2.0.9. However, if you're using a standard `go build` command, it will use the SDL2...