Underscore11

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Is this reproducible on [latest LuckPerms](https://luckperms.net/download) (as of writing that's `v5.4.119`)?

Querying of any data for an offline player will require performing a data load - a slow operation. It could *maybe* be considered to add the ability to load data...

Realizing I forgot to update this issue. All platforms on 1.21.5 are affected as Mojang changed the click event format with the update.

LP has no way of determining if a player is logging in via Geyser or not - Geyser's entire point is the rest of the server thinks they're on Java...

See comment in #4002, should be fixed by [`b18717e`](https://github.com/LuckPerms/LuckPerms/commit/b18717edefabae99a8aa75ee5f49cda2e2ee823c).

Lag in that method is *usually* caused by slow context providers in other plugins. If you continue to drill down on the `getQueryOptions`, you should see some other plugin(s) involved.

See comment in #4002, the capability missing error should be fixed by [`b18717e`](https://github.com/LuckPerms/LuckPerms/commit/b18717edefabae99a8aa75ee5f49cda2e2ee823c).

I'll leave this open in case Luck has different thoughts, but the fact that it's written in Go means this is most likely a non-starter - LP is written in...

LP relies on several libraries which occasionally fail to properly download at runtime. Try stopping your proxy, deleting the `plugins/LuckPerms/libs/` directory, and restarting the server. (We probably bumped the version...