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LaTeX (very) tiny when importing into Blender

Open mustafaquraish opened this issue 5 years ago • 1 comments

I'm currently trying to use this API to make an addon for Blender, however when I import the SVG into it the rendered LaTeX is very very tiny (I need to scale it by ~10000x to be visible), and for some reason it isn't centered to the screen.

I haven't had these issues with other utilities to export an SVG, but unfortunately none of them allow me to do so programatically. My guess is that there's just something wrong with the dimensions and locations of the text when the SVG is being formed. I don't particularly understand the details of how it works, but would it be possible to have this looked into?

mustafaquraish avatar Feb 07 '20 04:02 mustafaquraish

Can you provide the SVG that is properly rendered on Blender and the one is not? That make it easier to find out what the problem is.

uetchy avatar Feb 08 '20 06:02 uetchy