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Can't peek / poke sliced bits in Tester

Open ducky64 opened this issue 10 years ago • 1 comments

Looks like the Tester expects that every node peek'd / poke'd needs to have a corresponding name in the emulator. Naturally, sliced bits of a multibit wire wouldn't actually "exist" in the emulator for access, which fails a check in the Tester and crashes with a completely unhelpful error message.

ducky64 avatar Dec 15 '14 23:12 ducky64

This is symptomatic of the more general issue that the design is not actually frozen when sent to the tester (after an emulator has been emitted). For example, trying to peek on two IO's added or concatenated together would yield a similar error.

sdtwigg avatar Dec 16 '14 09:12 sdtwigg