Clément Bœsch
Clément Bœsch
@danijmn Thank you, I indeed aligned `move_toward_smooth` on `move_toward`, so I implemented it only where the latter was. > Vector2 and Vector3 variants can be implemented for convenience, specially because...
> We'll take a look and probably split off some issues later, but off-the-bat I can say that you can enable lzma support for those skipped swfs by passing `--features...
Followup on the current state. I updated the index with latest revision (a0159a5efaf9cb29f3d0e5b4a1e1173ad811728a), and here is the current state: - ~~[4167](https://z0r.de/L/z0r-de_4167.swf) and [6009](https://z0r.de/L/z0r-de_4167.swf) crash with `Error in Queue::write_texture: copy of...
> AFAIK All of the reported "infinite loops" should be fixed with #4339 . I confirm for 1703, 1931 and 6212, but 2021 still has the issue (worse, it membombs...
> So, this issue essentially got reduced to #2435? So far it seems so currently yes (only z0r 2021 needs to be skipped) but I do have one regression (since...