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Incorrect nibble order in wav2adpcm.c

Open fb39ca4 opened this issue 2 years ago • 0 comments

The code in wav2adpcm.c uses the low nibble of the byte for the first sample and the high nibble for the second sample, but it should actually be the other way around.

I can see this in the Dolphin Emulator source code as well as in the disassembly of the WENC library in the official Wii SDK.

fb39ca4 avatar Oct 16 '23 06:10 fb39ca4