tr7zw

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Was able to test this, and this is an issue by Carry-On's kinda jank implementation. The Fabric alternative mod does this correctly: https://www.curseforge.com/minecraft/mc-mods/carrier ![grafik](https://user-images.githubusercontent.com/5133936/153694923-aa630b20-55b2-4f2a-9f9d-d3eced75b92a.png) So this will not be worked...

Either try turning off hotbar buffering in the options, or remove Exordium.

Thats the point? Exordium is only made for Vanilla. When mods change stuff and it doesn't work with that, turn it off or remove Exordium.

This is currently the intended behavior. Something for later to look into, but not a priority right now.

That is planned, but I also want to rewrite significant parts of this mod to for example keep each hud part separated(only re-render the chat if anything changes in the...

Note: That sounds more like screen buffering. Make sure to turn that off(it has been removed in 1.19.3 too).

> Using my modpack (Better Adventures++ on Modrinth) which includes AutoHUD, adding Exordium causes the hotbar and items to be invisible. Is this a known issue? Please just don't add...

Disable chat buffering then re-add wynntils. For some reason that mod calls chat render logic before the mc window is even there.

Added wontfix as a tag, since it's not a priority rn to fix stuff like this. wynntils still initializes the Chat stuff before opengl is loaded and way too soon...

But you can use the older Exoridum versions, they will probably work, since they work in a dumber way.