Stuart Denman
Stuart Denman
I will add the clarifying detail that they switched their SDK from a gradle dependency to a gradle plugin which is inserted into the launcherTemplate file. So it would also...
+1 Can't remove, annoying!
This log spam needs to be disabled. Every time Unity does a build it outputs at least 10 lines of spam and you often lose sight of more important messages...
Disabling verbose logging in the version handler works, thanks!
@ozdemir08 Hi Mehmet, account to github search, there have been 3 issues submitted regarding this logspam warning in Unity 2020. It's been almost 8 months. What's the status on getting...
I tried this too with a generic (latest code) and the static values marked with [ClearOnReload] only get cleared once, not once for every generic type that was instantiated. Any...
@Noxalus I created a work-around for singletons, you can call this instead to manage whether a singleton for a certain type has been destroyed: ```csharp using TypeTable = System.Collections.Generic.Dictionary; //...
> Nearly two years later this issue is still present (occurs currently in latest release [0.11.01](https://github.com/playgameservices/play-games-plugin-for-unity/releases/tag/v0.11.01). When can we expect this to be resolved? I suspect this Unity plug-in is...
Please, please, yes please. Love this. Do it. Please.
@IgorGalimski You'll get a better stacktrace if you upload debug symbols. Is this coming from the Google Play Console or another crash reporting tool? Is the crash from end-users or...