vulkan topic
lwjgl3
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA)...
simple_vulkan_synchronization
A single-header library with a simplified interface for Vulkan synchronization
pmtech
Lightweight, multi-platform, data-oriented game engine.
MethaneKit
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
Lumino
Lumino is a framework for building real-time graphics applications.
rust-skia
Rust Bindings for the Skia Graphics Library
shaderc-rs
Rust bindings for the shaderc library.
veldrid
A low-level, portable graphics library for .NET.