vulkan-api topic
Vulkan-Tutorial-Rust-CN
Rust 版 Vulkan 教程的中文翻译,基于 vulkanalia
framework
The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.
shvulkan
A lightweight and flexible wrapper around the Vulkan API written in C. The library handles part of the boilerplate code expected to be set up by the Vulkan API.
SFE-Engine
A real time renderer based on Vulkan(LWJGL).
Volume-ReSTIR-Vulkan
Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.
KDGpu
KDGpu is a thin wrapper around Vulkan to make modern graphics easier to learn and use
clustered_forward_demo_vk
Clustered forward rendering demo with Vulkan
TheForgeExamples
Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal
GPU-Reshape
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.