universal-render-pipeline topic
UnityShaderMagicBook
知乎专栏“UnityShader魔法书”代码库,作为一个共享着色器代码的地方,所有在专栏文章中出现过的着色器都会收录在这里。
Unity-Raymarching
Raymarching Project In Unity
parkour-game-template
A unity game template focused on movement. Including Wallrunning, sliding, vaulting etc.
UnitySSReflectionURP
Screen Space Reflection for Unity URP (Universal Render Pipeline).
unity.zallist.universal-simple-lit-shadergraph-target
This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP
UnityRefractionURP
Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.
UnityVolumetricCloudsURP
Volumetric Clouds for Unity URP (Universal Render Pipeline).
URP-Fog-Volumes
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
unity-pcf-poisson
PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.
DirectionalSpriteShader
Shader created using shadergraph which implements billboarding and sprite selection from a spritemap according to the position of the camera and its angle