OpenAL topic

OpenAL (Open Audio Library) is a cross-platform audio API designed for rendering of multichannel 3D positional audio. Its API style and conventions resemble those of OpenGL.

List OpenAL repositories

stuntrally3

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3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.

igneous

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Igneous is an open source game engine written in C++.

FinalEngine

70
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6
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70
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This repository is a WIP cross-platform Game Engine developed in C#.

vandaengine

46
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3
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Vanda Engine is an open source 3D Game Engine for Windows. It's free for both commercial and personal use.

UniversAL-3D-Audio-Manager

21
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BIG UPDATE COMING SOON!!! For updates, join https://discord.com/invite/RhRMbmQ Tool that automates installing the required files to enable 3D audio in games.

wase-engine

52
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6
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A 2D game engine written in C++

DotFeather

50
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7
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A closs-platform generic gameengine built on C#/.NET 6

September

16
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4
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:microphone: An offline text-independent speaker recognition system

ijkplayer-windows

17
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11
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Port Ijkplayer to windows platform