OpenAL topic
OpenAL (Open Audio Library) is a cross-platform audio API designed for rendering of multichannel 3D positional audio. Its API style and conventions resemble those of OpenGL.
stuntrally3
3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
igneous
Igneous is an open source game engine written in C++.
FinalEngine
This repository is a WIP cross-platform Game Engine developed in C#.
vandaengine
Vanda Engine is an open source 3D Game Engine for Windows. It's free for both commercial and personal use.
UniversAL-3D-Audio-Manager
BIG UPDATE COMING SOON!!! For updates, join https://discord.com/invite/RhRMbmQ Tool that automates installing the required files to enable 3D audio in games.
wase-engine
A 2D game engine written in C++
DotFeather
A closs-platform generic gameengine built on C#/.NET 6
September
:microphone: An offline text-independent speaker recognition system
ijkplayer-windows
Port Ijkplayer to windows platform