OpenAL topic
OpenAL (Open Audio Library) is a cross-platform audio API designed for rendering of multichannel 3D positional audio. Its API style and conventions resemble those of OpenGL.
SilenceEngine
A cross platform 2D / 3D Java Game Engine (Desktop / Html5 / Android)
SharpAudio
Audio playback/capturing engine for C#
MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
Ockero
Ockero: Kotlin OpenGl Game Engine
meltysynth
A SoundFont MIDI synthesizer for .NET
jngl
Easy to use cross-platform 2D game library for C++
apolune
Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!
mojoAL
An SDL2-based implementation of OpenAL in a single C file.
voodoo2d
👹 2D Java Game Engine built in OpenGL