OpenAL topic
OpenAL (Open Audio Library) is a cross-platform audio API designed for rendering of multichannel 3D positional audio. Its API style and conventions resemble those of OpenGL.
KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
lwjgl3
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA)...
serpent
Cross-platform gaming kit in the D programming language
opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you ever...
stuntrally
Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
ludo
A libretro frontend written in golang
Daemon
The Dæmon game engine. 20 years of development above id Tech 3. Historically based on id Tech 3 through ioq3, Wolf:ET and XreaL a very long time ago.
BetterSpades
BetterSpades, an Ace of Spades client targeted at low end systems (GL/ES 1.1). Runs on your grandmother's rig!
Rootex
An advanced C++ 3D game engine powering an in-production game yet to be announced