entity-component-system topic
mach
zig game engine & graphics toolkit
Mix
C++ minimal entity-component system single header library
IwEngine
This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.
Entitas-Sync-Framework
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
Entitas-Lite
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
cetech
Data driven game engine.
ecs
Thoughts about entity-component-system
gdk-for-unity
SpatialOS GDK for Unity
EgoCS
EgoCS: An Entity (GameObject) Component System framework for Unity3D