compute-shader topic
UnityFakeVolumetricFog
This example is a demo of fake volumetric fog using compute shader and instancing. It takes only one batch, but it looks realistic fog.
Unity-Smoothed-Particle-Hydrodynamics
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
voxel-game-rs
Voxel game written in Bevy making heavy use of WGSL compute shaders
gl_vk_simple_interop
Display an image created by Vulkan compute shader, with OpenGL
fft-ocean-waves
An OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.
gpu-particle-system
An OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering.
gpu-path-tracer
A real-time OpenGL Compute shader based Progressive Path Tracer.
ShaderBoiler
Aimed to eliminate preprocessor hell in shaders and kernels.
nnStyle
a neural network style transfer for video game
CircleCollision
Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512