Tom Atkinson

Results 83 comments of Tom Atkinson

> That sounds like a good idea. I also don't think we need to run four different MacOS builds, like the initial PR did. One is Macos amd64 and the...

@SaschaWillems @gary-sweet this should be resolved now!

@gary-sweet thats a weird one... Just to check, you've pulled the up to date version of the branch. I did rebase on main. Do you see this behaviour with any...

Interesting, I'll take another look!

Ah it was an issue with my setup. Looks like the binary path to Vulkan Samples has now changed on MacOS. My run command was pointing at an older version...

Does your machine natively support ASTC? One of the issues with the loader is how we decode ASTC inline which may be adding to your excessive memory usage. Some of...

@jherico apologies, I wasn't trying to dismiss improvements. Just letting you know what we know at this point More than happy for you to take a shot at it!

Thanks @jherico, if you are open to co-authoring I can create a list of todos and we can split up the remaining work on this PR. As stated on your...

I'm confused. This branch already supports HLSL shaders. The difficulty with previous approaches was supporting variants. Which we decided not to go forward with. This branch also removes variants from...

@SRSaunders I'll have a look at this as you mentioned it was still an issue. Likely not a huge fix