aframe-webvr-scene-editor
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A continuously WIP experiment using A-Frame to create WebVR scenes in VR Mode
aframe-webvr-scene-editor
A continuously WIP experiment using A-Frame to create WebVR scenes in VR Mode

Introduction
Info
❓ Designing for VR is different than designing for flat experiences, because 1 unit = 1 meter.
Enter VR mode and play with primitives to populate the scene and learn how important designing at actual scale is!
Updates
⚠️ Version 0.1.2 now includes the axis helper to make it easier to transform the 3D objects while moving around.
The current version of my aframe-webvr-scene-editor is designed for Oculus Go (and other 3DOF devices).
💻 TRY THE DEMO of my A-Frame experiment.
📺 WATCH THE VIDEOS of me playing around with the scene editor in VR Mode.
👀 VIEW THE COMPONENTS SOURCE CODE
Credits
The locomotion method in my aframe-webvr-scene-editor experiment relies on the aframe-extras / movement-controls component created by Don McCurdy.
🙏 Thank you for your amazing work, Don!
License
Distributed under an MIT License.
Designed an coded by Danilo Pasquariello - January 2019