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VR sample applications on Android NDK using OpenXR + OpenGLES. (especially for Meta Quest2)

android_openxr_gles

VR sample applications on Android NDK using OpenXR + OpenGLES. (especially for Meta Quest2)

1. Applications

gl2gridOXR

  • display the grid mesh.

gl2triOXR

  • Just a triangle without parallax.

gl2tri3dOXR

  • Just a triangle in 3D space with parallax.

gl2teapotOXR

  • draw a teapot 3D model.

gl2imguiOXR

  • draw UI Layer using ImGui.

gl2hittestOXR

  • invoke the hand controller ray intersection test and draw a free curve.

gl2soundboardOXR

2. How to Build & Run

2.1 Initial settings.

$ mkdir ~/work
$ git clone https://github.com/terryky/android_openxr_gles.git
$ cd android_openxr_gles
$ ./initial_setup.sh

2.2 Build Android Applications

$ cd ${ANDROID_STUDIO_INSTALL_DIR}/android-studio/bin/
$ ./studio.sh
  • Open application folder (eg. ~/work/android_openxr_gles/gl2teapotOXR).
  • Build and Run.

3. Tested Environment

Host PC Target Device
ARCH x86_64 Meta Quest2 (arm64-v8a)
OS Ubuntu 20.04.3 LTS Android (API Level 30)
SDK Android NDK r21.4.7075529 Runtime 38.0.0.82.728
Android Studio 2021.1.1.23-linux

4. Acknowledgements

  • https://github.com/daj/OculusHelloXR