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Project structure and Design decisions
Hi. I am a beginner in Rust and was looking for issues that I can start working on. Unfortunately there was only 1 atm which seems to have been worked on.
I was wondering if there is a GDoc or a wiki page that I can refer to understand how the project is structured, some of the high level design decisions and a list of what are good to haves for the crate.
There isn't anything like that at the moment, although it sounds like a good idea. Do you have any specific questions that I could use as a starting point?
- An overview of how code is structured
- High level summary of what each package is meant for
- Any specific testing tools used
- Some examples of how to navigate the code
- Any assumptions that might be overlooked