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You can't leave spawn even if they game has started
I set it so there have to be minimum 4 players on each teams before people can play (leave the spawn). So say the game starts with 4 players on blue and red team. Then a player from red leaves the server. When one of the guys from red dies, they can't leave the spawn because there is only 3 players on their team. IMO it should only check for that if the game haven't started.
Yeh the minplayers and minteams settings are a bit harsh. :/ I tend to not use them, but then games can be unfair... Thanks for the feedback, we'll see what we can do about this when we get a chance. On Apr 20, 2014 10:20 AM, "TheOnlyRealTGS" [email protected] wrote:
I set it so there have to be minimum 4 players on each teams before people can play (leave the spawn). So say the game starts with 4 players on blue and red team. Then a player from red leaves the server. When one of the guys from red dies, they can't leave the spawn because there is only 3 players on their team. IMO it should only check for that if the game haven't started.
— Reply to this email directly or view it on GitHubhttps://github.com/taoneill/war/issues/771 .
What happens in a circumstance where the game doesn't finish but everyone leaves? Should we have criteria like "resetonempty" but like "endonempty". Then we could reset the minplayers tracker on next game or when that criteria is reached. Any suggestions?
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taoneill [email protected] wrote:
Yeh the minplayers and minteams settings are a bit harsh. :/ I tend to not use them, but then games can be unfair... Thanks for the feedback, we'll see what we can do about this when we get a chance. On Apr 20, 2014 10:20 AM, "TheOnlyRealTGS" [email protected] wrote:
I set it so there have to be minimum 4 players on each teams before people can play (leave the spawn). So say the game starts with 4 players on blue and red team. Then a player from red leaves the server. When one of the guys from red dies, they can't leave the spawn because there is only 3 players on their team. IMO it should only check for that if the game haven't started.
— Reply to this email directly or view it on GitHubhttps://github.com/taoneill/war/issues/771 .
Reply to this email directly or view it on GitHub: https://github.com/taoneill/war/issues/771#issuecomment-40896593
@taoneill Thank you very much! :) @cmastudios Yea that's a good idea, would prevent that bug