tabarra

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This sounds a bit of an edge case, not sure if it's worth adding it. I'll leave this request open for some time to gather feedback. Thanks.

Alright, will do... hopefully in v7.1.

Confirmed for v7.3.0. Took a while, but got it done :P For reference, after requesting feedback from a bunch of people, this is the solution I ended up with: ![image](https://github.com/user-attachments/assets/e0cabb5b-78a6-499b-857c-30e9de0bdaec)

@Legacy-TacticalGamingInteractive Can you please elaborate in which situations removing a player could be useful?

Update on this request: I'm considering adding something among those lines. Though, would probably be just an option to wipe player IDs instead of deleting a players.

Indeed Flamba is correct. But i'll say that an extension system is actually planned, based on adaptive cards.

I don't know what to do about this though... you cant really switch to another player while the game is trying to resolve the current player as that would complicate...

Almost one year old report, no confirmations and no repro. I guess this just isn't a problem anymore.

Thanks for the PR. IDK if i want this interface to continue at all, we should migrate to exports soon enough, so i'll keep this open while i think about...