Torsten Paul
Torsten Paul
On macOS, only HIDAPI is supported at this point. SpaceNav is specifically https://github.com/FreeSpacenav/spacenavd which may support macOS now (there's a macOS build action at least). Due to Apple license rules,...
I don't have a Mac (that Apple supports in a way to compile OpenSCAD), so I'm not allowed to even use a VM because of how Apple *licenses* their OS.
I'd suggest moving the topic to a new macOS specific issue then as this will for example need `libspnav` to be added to `scripts/macosx-build-dependencies.sh` as universal build.
Flatpak nightly (beta) should work now. I don't have a full table of what's enabled in which build, so I guess that would be useful. At this point, it's pretty...
Very cool. OpenCASCADE is a bit scary though as we already have quite some trouble getting the CI builds into the allowed time frames. I was looking at stepCODE for...
Yep, the idea to start decoupled from the main application is great as the topic is complicated enough on it's own. But unfortunately I'm not aware of anyone working on...
`xvfb` is not needed anymore when built against GLAD / EGL, that can get an OpenGL context on a headless system. I think the WASM fails because there simply is...
Build process is updated via #20, so this should be solved now.
> The default colour for previewed objects is defined by the selected colour scheme, that shouldn't change. color() can be passed rgb or rgba, that should not change also. a...
> Is the FSF interpretation really relevant? Unless someone can point to a more recent, reasonable legit looking opinion that says otherwise, yes. I'm at least partially involved in essentially...