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Moving diagonally doubles movement animation

Open swordmaster2k opened this issue 6 years ago • 0 comments
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Reported by grindalf, probably a bug somewhere in the rendering or movement increment.

Also related "Holding walk into a solid vector doubles the walk animation. I don't actually care about this one myself but I felt it was a bug so I felt I should point it out :P"

swordmaster2k avatar Aug 27 '19 17:08 swordmaster2k