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input_method: Split up update method

Open Nefsen402 opened this issue 1 year ago • 1 comments

The update method was a big hammer, it did a lot of things.

  • This function would recreate the scene every time the input method client commits a new buffer

Instead, we create the scene when the input method surface maps / unmaps. When the input method is unfocused, we simply disable the scene node.

Fixes: #8086

Nefsen402 avatar Jun 05 '24 02:06 Nefsen402

Gentle ping :)

emersion avatar Aug 04 '24 16:08 emersion