Natalie Chouinard
Natalie Chouinard
@devshgraphicsprogramming Thanks for reporting, we'll take a look.
Thanks for reporting @devshgraphicsprogramming. You've piqued my interest with https://github.com/microsoft/DirectXShaderCompiler/issues/6489#issuecomment-2058755134 so we'll try to prioritize this.
We'll want a dedicated implementation anyways, but I'm still keen to see full features done successfully in inline SPIR-V.
@raaavioli Thanks for reporting, we'll take a look. If it goes back to `1.7.2207`, I think that's the first release in which the SPIR-V backend supported optimized signature packing (#4361).
After further investigation, we've decided not to implement this feature in the SPIR-V backend at this time because there is not a solid mapping from DX to Vulkan that would...
Thanks for reporting @nipunG314 ! These are the rules for where `vk::ext_capability` can be used, but agreed that error messaging should be improved. > - `[[vk::ext_capability(uint _capability_)]]` > - An...