Steffest
Steffest
Ah, forgot to mention; you can test this on the dev version on https://www.stef.be/dpaint/dev/ The dev version loads the current development codebase, which might be unstable, but most of the...
This must be the most requested feature :-) An offline version will no doubt happen, some sunny day, but for now - if you really really really want - you...
@blurymind Deployment size is currently around 900 kb uncompressed. (you can build a minified version using `npm run build` which uses parcel.) The Amiga emulator is not bundled, but it's...
Indeed it should. That's a result of my bad habit. I usually only use selections to cut/copy parts of layers.
Right! Same for layers probably. In the meantime, you can also press the "delete" key to quickly clear the current layer (including undo) Or use "Image" -> "Clear" in the...
Yeah... for small screen devices we need a completely different UI. I implemented the "bare minimum" for now and kind of ignored all the rest until the feature set is...
Yeah, it has been deprecated for many years. I've ignored it all that time :-) It should be a relative straightforward fix.
Hmm... I'll look into it but I must say all "safari stuff" is low priority. Safari is so riddled with bugs and weird quircks, one might start to believe in...
I was thinking of handling spritesheets as "slices", where you still see all sprites on the same canvas, but I'll give it some thoughts (and take a peak on how...
Deluxe Paint can't open that file as well. (I guess software from the early 90's also isn't supposed to open 3840x5760 24 bit images :-) ) PhotoShops IFF implementation is...