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Incentives

Open dryajov opened this issue 4 years ago • 0 comments

Incentives are a crucial part of the system and play a big role in shaping interactions in the network. A core intuition that permeates our design is that without properly aligned incentives a network such as Dagger cannot exist without specializing.

Our current assumption around incentives is that we can scope all interactions to be 1 to 1 and thus reduce the complexity of the incentives mechanism. It is important that we validate this assumptions both through literature review and by simulating some of the expected emergent properties.

Outstanding Questions:

Validate our core assumptions around simple 1 to 1 interactions

  • [ ] #40
  • [ ] Will the expected emergent properties materialize?
    • [ ] #42
    • [ ] #41
    • [ ] Are there any others that we can anticipate?
  • [ ] Identify and validate workarounds for the zero-entry problem

Topics of Interest:

  • [ ] Incentives mechanism design
  • [ ] Emergent properties in p2p networks
  • [ ] Cryptoeconomic models
  • [ ] Spam resistance through economic incentives and penalties

PoC Opportunities:

There are a lot of opportunities for simulations here

  • [ ] Simulate the expected emergent properties
  • [ ] Simulate different adversarial conditions that will break our current assumptions

Acceptance Criteria

Identify a suitable incentive structure that is capable of supporting all the expected emergent properties:

  • [ ] Are incentives properly aligned to support fair interactions?
  • [ ] What emergent properties are possible and under which incentive structure?
  • [ ] Is there a fix/workaround for the zero-entry problem?
    • [x] Is it a problem?

dryajov avatar Aug 19 '21 16:08 dryajov