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main.png overwritten by macOS Launcher

Open Kurtjwest opened this issue 2 years ago • 2 comments
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The PokeMMO macOS Launcher automatically updates and repairs the game files when booted, resulting in the archetype main.png being overwritten by the default one.

Here is a copy of the log from the launcher:

Loading update feed.. Verifying game files.. Repairing the game files..

  • data/sprites/atlas/main.png is invalid. Repairing.. Downloading..
  • data/sprites/atlas/main.png downloading.. PokeMMO is installed! Ready to run!

Not sure if this issue is fixable. Either way, thanks for your hard work on such an amazing theme!

Kurtjwest avatar Aug 02 '23 00:08 Kurtjwest

Thanks for your report and feedback.

Might not be able to fix this one. A few months ago icons were moved from the theme's folder into the client's sprites folder.

Will look into a workaround.

ssjshields avatar Aug 02 '23 01:08 ssjshields

There is a .sh script in PokeMMO's main directory that will bypass the updater, unless there's an actual update and the client sends you back :p /Users/<YOUR_USER>/Library/Application Support/com.pokeemu.macos/pokemmo-client-live/PokeMMO.sh Replace <YOUR_USER> with your username.

Make it executable with chmod +x /Users/<YOUR_USER>/Library/Application\ Support/com.pokeemu.macos/pokemmo-client-live/PokeMMO.sh Create a new command file with the contents shown.

pokemmo.command

#!/bin/sh

cd /Users/<YOUR_USER>/Library/Application\ Support/com.pokeemu.macos/pokemmo-client-live
./PokeMMO.sh

Make it executable chmod +x pokemmo.command I have no idea how to add this command file to the hotbar or application launcher cause I don't use a mac. But having it on the desktop to double click works fine.

Seth-Revz avatar Feb 22 '24 07:02 Seth-Revz

no longer an issue now that themes are loaded into the game like mods 🥳

ssjshields avatar Nov 15 '24 11:11 ssjshields