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Make methods in GameObjectCreatorFromMetadata virtual

Open jessicafalk opened this issue 6 years ago • 1 comments

Description

To allow developers to modify the default pipeline for creating and destroying linked game objects, we should make the add a filter method in the GameObjectCreatorFromMetadata and make it virtual. This allows you to add your own custom logic on top of it by inheriting from the class and overriding that one method.

jessicafalk avatar Jan 16 '19 17:01 jessicafalk

cc @filod you can follow this issue to track the FR 😄

jamiebrynes7 avatar Jan 16 '19 17:01 jamiebrynes7