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AddComponents doesnt run AfterDeserialization for components being replaced

Open deltanedas opened this issue 5 months ago • 1 comments
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say you have an entity you update Sprite for via a ComponentRegistry, all its layers will have Owner be default because it didnt have ISerializationHooks.AfterDeserialization run

i only know it happens for the component being replaced, might happen if its being added as well

deltanedas avatar May 21 '25 00:05 deltanedas