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Maps + grids need to be true components

Open metalgearsloth opened this issue 3 years ago • 0 comments

Right now they're split. Needs doing if we ever add ECS worlds and need discrete data. Also would make the engine a lot cleaner.

Also, the movedgrids dictionary needs moving onto some components (probably sharedphysicsmapcomponent?) but doing this before ECSifying mapmanager would be very painful.

metalgearsloth avatar Aug 30 '22 05:08 metalgearsloth